Paper about how Japanese video games influenced Japanese culture and media and vice versa. Focus on Japanese role playing games, but other video games ok. Topics of Japanese video game influence examples: food, otaku culture, anime, etc.
Illustrations and tables ok, however they do not count towards page count.
Please include your bibliography, as well. You should consult at least 3-4 items that are either book chapters or journal articles (which needless to say can be limited to those accessible online; our class readings can count toward this total, too). You’re welcome to use non-academic sources–fanzines, fan websites, etc., but you should not rely exclusively on them for your project.