Info system and project management

1. Choose an entertainer for whom you would like to design a site. You can redesign a bad entertainment site you reviewed, or you can develop an entirely new site.

  • Liverpool FC, LiverpoolFC.tv
  • Spotify
  • Three Days Grace, threedaysgrace.com
  • New York Yankees, www.mlb.com/yankees

2. Develop your project charter. Typical parts of a project charter might include

  • Project name
  • • Project sponsor
  • Assigned project manager
  • Project team members and their role in the project
  • Statement of purpose (i.e., overarching goals, including what entertainer you are focusing on)
  • Statement of features, including
  • What features seem to be important for entertainment websites?
  • What features seem to be less important?
  • Do certain features seem to be more appropriate for different types of celebrities?
  • Are some features incompatible (e.g., if you do one thing, should you not do another)?
  • Statement of objectives (i.e., specific high- level project deliverables)
  • Stakeholders
  • A basic statement of how the team will approach the work
  • Authorized project resources (i.e., people, budget—for your case the budget may be based on hours, and you can assign a base rate to all of your work)
  • Technology you are going to use for the website
  • Site map, describing the various pages your site will contain and how they are related (this is a nested list showing the layout of the pages—that is, the main pages and subpages)
  • Screen mock-ups (essentially, samples of what your screens will look like, easily done in Microsoft PowerPoint)
  • Basic project timeline (which can be substantially refined in the project plan to follow.